Tuesday, 26 June 2012

Assignment 1 Update

for this assignment, i did the boxed heart's script where the character would pass through it and it will refill his health. this is the script:


using UnityEngine;
using System.Collections;

public class Healthpickup : MonoBehaviour {

public GameObject target;

void OnTriggerEnter(Collider notMe)
{
if(notMe.tag == "healthpickup")
{
PlayerHealth.curHealth = PlayerHealth.curHealth +=100;
Destroy(notMe.gameObject);
}
}
}


and for the boxed heart itself, i simply created a box in maya and textured it. her is how it looks like.



and also i scripted the part where the dummy disappears after it dies.


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