Here is my effect for the speed buff. It triggers whenever the character picks up the speed pickup, the box with the boots textured on it. How I did this effect was simple. I had the main particle to emit a few particles at a time then I added a subemitter. The subemitter is the long streaked particles in yellow. The main one is the red arrows.
and here is the script i scripted for the particles to trigger and how long the speed buff will last. I had to search on the internet to find out how to script the timing for the buff.
and here's my second effect, the dust trail. i simply created the particle effects and edit the colour, added velocity and changed the emission from 'Time' to 'Distance'. initially i had a box collider connected to the feet joint and i had a script to trigger the dust on whenever the box collider collided with the terrain but it gave me problems when the character jumps.
here's the settings for the dust particles.